Ammunition

There are 6 types of ammunition in Jetshift.

Beginner's Laser
Beginner's Laser is the standard issue weapon. It has a base damage of 2 at minimum and 4 at maximum. It is available indefinitely and has no special effects.

Life Drain
Life Drain is a life-stealing weapon, hence its name. It has a base damage of 2 at minimum and 4 at maximum. It is available after Level 15 and can be used indefinitely afterwards. When it comes in contact with an enemy, it will attach to them and steal life over-time for 10 seconds before disappearing. This is extremely useful when dealing with a large group of enemies as players can deal damage to more than two enemies at once.

Troublesome Trio
Troublesome Trio appears how it sounds. It is a trio of three yellow lasers that zoom at various speeds. It has a base damage of 30 at minimum and 40 at maximum, making it the second-strongest ammo in the game.

Homing Laser
Homing Laser is self-explanatory. It is the only homing weapon in the game. It is also the weakest weapon, at a base damage of 1, with no fluctuation. While it is helpful with dodging attacks while shooting them, it is useless against big enemies such as powerful bosses or invincible enemies.

Ninja Star
Ninja Star is the fastest weapon in the game and also the most powerful, with a base damage of 9,000, with no fluctuation. It can only be used after the Wall of Voices has been defeated and if the player has a full Reflex meter. Shooting one will drop the Reflex meter to 4 sections of 5, preventing constant use.

The Delver
The Delver acts like the outer lasers of the Troublesome Trio, spewing out at different velocities. It has a base damage of 1 with no fluctuation, but compensates by infinitely piercing any enemy (the only exception is Temple Walls), which allows for extra damage to groups of enemies.